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Mirror Final Product

Brief

What does a technology-enabled fitness mirror do? How does it work? How do you interact with it? How do we create content for it? No one has ever made anything like this – what should it be?

Solution

We concepted with the Mirror team to create an entirely new category in the fitness world and helped them work through everything from interaction models and product design to direction on shooting instructors for this surface. The product was eventually acquired by Lululemon for $500m.

BRIEF

What does a technology-enabled fitness mirror do? How does it work? How do you interact with it? How do we create content for it? No one has ever made anything like this – what should it be?

SOLUTION

We concepted with the Mirror team to create an entirely new category in the fitness world and helped them work through everything from interaction models and product design to direction on shooting instructors for this surface. The product was eventually acquired by Lululemon for $500m.

Mirror Final Product
Mirror First Sketch

### 1 – Concepting

To kick off the project Brynn, the founder of Mirror, shared this drawing of her vision for the product. This was the very first kernel of the idea for the mirror.

We did a series of workshops to get to greater levels of fidelity on the Mirror experience. These dove into the core user principles of the product: convenience, motivation, and community. While also keeping the future technical constraints in mind.

Mirror Workshop Slides
Mirror User Flows

User journeys needed be thought of across the device and phone.

Mirror Schematic

The unique form was a key factor in the interface design.

### 2 – User Experience To move quickly we created a high fidelity user experience to give the product a polished feel so we could work through user flows and still have an investor ready demo given the time constraints.
Mirror Initial UI
To move quickly to an MVP that could be shown to investors we worked in through ultra high fidelity user epxerience stage to give the UX a polished feel to put in front of people.
### 2 – Art Direction Art direction of the trainer content was also a key factor because the surface of the screen needed to be reflective so users could see themselves.
### v0.0 Working with the brand direction that Partners & Spade (now Mythology) we created the first working prototype of the product. Below is the mirror interface and the accompanying controller app.
Mirror prototype
Mirror App Screens
Mirror App Onboarding
Mirror Device Onboarding
Mirror Device Program
Mirror App Program
Mirror Final Product
Mirror Progress
Mirror Community